Intellectual property protection of video games
The protection of intellectual property (IP) of video games through copyright, patents, and trademarks, shares similar issues with the copyrightability of software as a relatively new area of IP law. The video game industry itself is built on the nature of reusing game concepts from prior games to create new gameplay styles but bounded by illegally direct cloning of existing games, and has made defining intellectual property protections difficult since it is not a fixed medium.
Link from a Wikipage to another Wikipage
primaryTopic
Intellectual property protection of video games
The protection of intellectual property (IP) of video games through copyright, patents, and trademarks, shares similar issues with the copyrightability of software as a relatively new area of IP law. The video game industry itself is built on the nature of reusing game concepts from prior games to create new gameplay styles but bounded by illegally direct cloning of existing games, and has made defining intellectual property protections difficult since it is not a fixed medium.
has abstract
The protection of intellectual ...... ince it is not a fixed medium.
@en
Link from a Wikipage to an external page
Wikipage page ID
53,955,866
page length (characters) of wiki page
Wikipage revision ID
1,026,009,237
Link from a Wikipage to another Wikipage
wikiPageUsesTemplate
subject
comment
The protection of intellectual ...... ince it is not a fixed medium.
@en
label
Intellectual property protection of video games
@en