about
Massively multiplayer online role-playing games: comparing characteristics of addict vsnon-addict online recruited gamers in a French adult populationThe role of parents and related factors on adolescent computer useExamining Correlates of Problematic Internet Pornography Use Among University Students.Recognizing problem video game use.Video-gaming among high school students: health correlates, gender differences, and problematic gaming.Disrupted brain functional network in internet addiction disorder: a resting-state functional magnetic resonance imaging studyThe development of the Problematic Online Gaming Questionnaire (POGQ).The (co-)occurrence of problematic video gaming, substance use, and psychosocial problems in adolescents.Internet gaming addiction: current perspectives.Linking online gaming and addictive behavior: converging evidence for a general reward deficiency in frequent online gamers.Is the excessive use of microblogs an Internet addiction? Developing a scale for assessing the excessive use of microblogs in Chinese college students.Issues for DSM-5: video-gaming disorder?Assessment of in vivo microstructure alterations in gray matter using DKI in Internet gaming addictionAddictive internet use among Korean adolescents: a national surveyEarly substance consumption and problematic use of video games in adolescence.Effects of internet use on health and depression: a longitudinal study.Problematic Internet Usage and Immune Function.Effects of adolescent online gaming time and motives on depressive, musculoskeletal, and psychosomatic symptomsAre Internet use and video-game-playing addictive behaviors? Biological, clinical and public health implications for youths and adults.Interpersonal dependency and online gaming addictionInternet Gaming Addiction: A Technological Hazard.Development and Validation of Videogame Addiction Scale for Children (VASC).Human factors in cybersecurity; examining the link between Internet addiction, impulsivity, attitudes towards cybersecurity, and risky cybersecurity behaviours.Why do you play? The development of the motives for online gaming questionnaire (MOGQ).Unconscious Processing of Facial Expressions in Individuals with Internet Gaming Disorder.Chaos and confusion in DSM-5 diagnosis of Internet Gaming Disorder: Issues, concerns, and recommendations for clarity in the fieldA prospective study of the motivational and health dynamics of Internet Gaming Disorder.Massively multiplayer online role-playing games (MMORPG): association between its addiction, self-control and mental disorders among young people in Vietnam.Substitute addiction: a concern for researchers and practitioners.The immediate and long-term effects of time perspective on Internet gaming disorder.Tolerance in Internet gaming disorder: A need for increasing gaming time or something else?Introduction of a new instrument to measure motivation for gaming: the electronic gaming motives questionnaire.Re-visiting internet addiction among Taiwanese students: a cross-sectional comparison of students' expectations, online gaming, and online social interaction.Physiological arousal deficits in addicted gamers differ based on preferred game genre.Development of an effective virtual environment in eliciting craving in adolescents and young adults with internet gaming disorder.Internet Gaming Disorder in Adolescents: Personality, Psychopathology and Evaluation of a Psychological Intervention Combined With Parent Psychoeducation.“And all of a sudden my life was gone…”: A biographical analysis of highly engaged adult gamersWhy Do Some People Become Addicted to Digital Games More Easily? A Study of Digital Game Addiction from a Psychosocial Health PerspectiveIngress in Geography: Portals to Academic Success?The Virtual Culture Industry: Work and Play in Virtual Worlds
P2860
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P2860
description
2005 nî lūn-bûn
@nan
2005年の論文
@ja
2005年学术文章
@wuu
2005年学术文章
@zh
2005年学术文章
@zh-cn
2005年学术文章
@zh-hans
2005年学术文章
@zh-my
2005年学术文章
@zh-sg
2005年學術文章
@yue
2005年學術文章
@zh-hant
name
Addiction to the internet and online gaming.
@en
Addiction to the internet and online gaming.
@nl
type
label
Addiction to the internet and online gaming.
@en
Addiction to the internet and online gaming.
@nl
prefLabel
Addiction to the internet and online gaming.
@en
Addiction to the internet and online gaming.
@nl
P356
P1476
Addiction to the internet and online gaming.
@en
P2093
Brian D Ng
Peter Wiemer-Hastings
P304
P356
10.1089/CPB.2005.8.110
P577
2005-04-01T00:00:00Z