AI War: Fleet Command
AI War: Fleet Command is a real time strategy computer game created by independent developer Arcen Games. The game was first released on the Arcen Games website and Impulse on June 2, 2009, before getting a Steam release on October 16, 2009 that coincided with the release of version 2.0. AI War blends the 4X, tower defense, and traditional RTS genre to create something that was hailed as unique but with a steep learning curve. Players go up against two artificial intelligence (AI) opponents that are superior to the player. The objective is to destroy the home planets of both AI opponents.
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AI War: Fleet Command
AI War: Fleet Command is a real time strategy computer game created by independent developer Arcen Games. The game was first released on the Arcen Games website and Impulse on June 2, 2009, before getting a Steam release on October 16, 2009 that coincided with the release of version 2.0. AI War blends the 4X, tower defense, and traditional RTS genre to create something that was hailed as unique but with a steep learning curve. Players go up against two artificial intelligence (AI) opponents that are superior to the player. The objective is to destroy the home planets of both AI opponents.
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AI War: Fleet Command est un j ...... comportements dits "émergents"
@fr
AI War: Fleet Command is a rea ...... sed along with the expansion.
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composer
computing platform
developer
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publisher
release date
2009-06-02
Link from a Wikipage to an external page
Wikipage page ID
25,802,752
Wikipage revision ID
742,017,455
designer
Christopher M. Park
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AI War: Fleet Command est un j ...... comportements dits "émergents"
@fr
AI War: Fleet Command is a rea ...... planets of both AI opponents.
@en
label
AI War: Fleet Command
@en
AI War: Fleet Command
@fr