ATF (video game)
ATF (Advanced Tactical Fighter) is a computer game released in 1988 for the ZX Spectrum, Commodore 64 and Amstrad CPC by Digital Integration. The player takes control of Lockheed's YF-22A Advanced Tactical Fighter (the craft which later became the F-22 Raptor) in a fictional war between two rival factions. The in-game world is a nameless collection of islands, which is randomly generated for each game. The fighter can be armed with a combination of cannon rounds (used to destroy enemy aircraft), ASRAAM missiles, and Maverick missiles for destroying ground targets, even those out of visual range.
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ATF (video game)
ATF (Advanced Tactical Fighter) is a computer game released in 1988 for the ZX Spectrum, Commodore 64 and Amstrad CPC by Digital Integration. The player takes control of Lockheed's YF-22A Advanced Tactical Fighter (the craft which later became the F-22 Raptor) in a fictional war between two rival factions. The in-game world is a nameless collection of islands, which is randomly generated for each game. The fighter can be armed with a combination of cannon rounds (used to destroy enemy aircraft), ASRAAM missiles, and Maverick missiles for destroying ground targets, even those out of visual range.
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ATF (Advanced Tactical Fighter ...... ven those out of visual range.
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ATF — компьютерная игра в жанр ...... C, Commodore 64 и ZX Spectrum.
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computing platform
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Wikipage page ID
12,765,664
Wikipage revision ID
664,549,834
CRASH
developer
Ian Beynon, Neil Coxhead, Kevin J. Bezant
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YSinclair
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ATF (Advanced Tactical Fighter ...... ven those out of visual range.
@en
ATF — компьютерная игра в жанр ...... C, Commodore 64 и ZX Spectrum.
@ru
label
ATF (video game)
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ATF (игра)
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ATF (Advanced Tactical Fighter)
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