Computer Graphics: Principles and Practice
Computer Graphics: Principles and Practice is a textbook written by John F. Hughes, Andries van Dam, Morgan McGuire, David F. Sklar, James D. Foley, Steven K. Feiner, and Kurt Akeley and published by Addison–Wesley. It is widely considered a classic standard reference book on the topic of computer graphics, and is also known as the bible of computer graphics (due to its size).
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Computer Graphics: Principles and Practice
Computer Graphics: Principles and Practice is a textbook written by John F. Hughes, Andries van Dam, Morgan McGuire, David F. Sklar, James D. Foley, Steven K. Feiner, and Kurt Akeley and published by Addison–Wesley. It is widely considered a classic standard reference book on the topic of computer graphics, and is also known as the bible of computer graphics (due to its size).
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Computer Graphics: Principles ...... er graphics (due to its size).
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ISBN
978-0-201-84840-3
number of pages
publisher
Wikipage page ID
29,392,122
Wikipage revision ID
724,103,807
country
followed by
Structured Programming: Theory and Practice
genre
language
media type
preceded by
An Introduction to Database Systems, Volume II
pub date
series
The Systems Programming Series
publisher
Addison-Wesley
subject
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Computer Graphics: Principles ...... er graphics (due to its size).
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label
Computer Graphics: Principles and Practice
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isPrimaryTopicOf
name
Computer Graphics: Principles and Practice 2nd Edition in C
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