Flight Unlimited II
Flight Unlimited II is a 1997 flight simulator video game developed by Looking Glass Studios and published by Eidos Interactive. The player controls one of five planes in the airspace of the San Francisco Bay Area, which is shared with up to 600 artificially intelligent aircraft directed by real-time air traffic control. The game eschews the aerobatics focus of its predecessor, Flight Unlimited, in favor of general civilian aviation. As such, new physics code and an engine were developed, the former because the programmer of Flight Unlimited's computational fluid dynamics system, Seamus Blackley, had left the company.
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Flight Unlimited II
Flight Unlimited II is a 1997 flight simulator video game developed by Looking Glass Studios and published by Eidos Interactive. The player controls one of five planes in the airspace of the San Francisco Bay Area, which is shared with up to 600 artificially intelligent aircraft directed by real-time air traffic control. The game eschews the aerobatics focus of its predecessor, Flight Unlimited, in favor of general civilian aviation. As such, new physics code and an engine were developed, the former because the programmer of Flight Unlimited's computational fluid dynamics system, Seamus Blackley, had left the company.
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Flight Unlimited II es un vide ...... desarrollador en mayo de 2000.
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Flight Unlimited II est un jeu ...... titre Jane's Attack Squadron.
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Flight Unlimited II is a 1997 ...... of Looking Glass in May 2000.
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1997-12-12
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743,694,816
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A red and white floatplane fli ...... ited II" appear at the bottom.
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Flight Unlimited II es un vide ...... amador responsable del sistema
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Flight Unlimited II est un jeu ...... ckley, ayant quitté le studio.
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Flight Unlimited II is a 1997 ...... lackley, had left the company.
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Flight Unlimited II
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Flight Unlimited II
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Flight Unlimited II
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Flight Unlimited II
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