Flip-screen
In video games, flip-screen is a principle where the playing environment is divided into single-screen portions (viewed from above or the side, or, more seldom, via an isometric view). Players see only one such screen at a time, and move to the next screen by having the player avatar exit the current screen via one of the display's edges. At the point when the screen-to-next-screen move is performed, the picture abruptly "flips" to the next screen, hence the technique's name.
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Flip-screen
In video games, flip-screen is a principle where the playing environment is divided into single-screen portions (viewed from above or the side, or, more seldom, via an isometric view). Players see only one such screen at a time, and move to the next screen by having the player avatar exit the current screen via one of the display's edges. At the point when the screen-to-next-screen move is performed, the picture abruptly "flips" to the next screen, hence the technique's name.
has abstract
In video games, flip-screen is ...... n, hence the technique's name.
@en
Le flip-screen (ou flick-scree ...... graphismes, lieux et ennemis.
@fr
画面切り替えスクロールとは、アクションロールプレイングゲーム ...... ルに置き換えることでより滑らかにスクロールさせたものである。
@ja
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726,127,379
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hypernym
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comment
In video games, flip-screen is ...... n, hence the technique's name.
@en
Le flip-screen (ou flick-scree ...... graphismes, lieux et ennemis.
@fr
画面切り替えスクロールとは、アクションロールプレイングゲーム ...... ルに置き換えることでより滑らかにスクロールさせたものである。
@ja
label
Flip-screen
@en
Flip-screen
@fr
画面切り替えスクロール
@ja