Grandmaster Chess

Grandmaster Chess is a 1993 video game to play chess for PC DOS platform develop by IntraCorp and its subsidiary Capstone that was focused on neural network technology and an artificial intelligence (AI) able to learn from mistakes.

Grandmaster Chess

Grandmaster Chess is a 1993 video game to play chess for PC DOS platform develop by IntraCorp and its subsidiary Capstone that was focused on neural network technology and an artificial intelligence (AI) able to learn from mistakes.