History of the graphical user interface
The history of the graphical user interface, understood as the use of graphic icons and a pointing device to control a computer, covers a five-decade span of incremental refinements, built on some constant core principles. Several vendors have created their own windowing systems based on independent code, but with basic elements in common that define the WIMP "window, icon, menu and pointing device" paradigm.
seeAlso
primaryTopic
History of the graphical user interface
The history of the graphical user interface, understood as the use of graphic icons and a pointing device to control a computer, covers a five-decade span of incremental refinements, built on some constant core principles. Several vendors have created their own windowing systems based on independent code, but with basic elements in common that define the WIMP "window, icon, menu and pointing device" paradigm.
has abstract
La historia del Interfaz gráfi ...... or joystick han sido omitidos.
@es
The history of the graphical u ...... ck operation has been omitted.
@en
thumbnail
Link from a Wikipage to an external page
Wikipage page ID
Wikipage revision ID
744,184,597
date
reason
Such 3D effects require minor ...... trends initiated by Microsoft
type
comment
La historia del Interfaz gráfi ...... smas metáforas organizativas y
@es
The history of the graphical u ...... and pointing device" paradigm.
@en
label
Historia de la interfaz gráfica de usuario
@es
History of the graphical user interface
@en