Koronis Rift

Koronis Rift is a December 1985 computer game from Lucasfilm Games. It was produced and designed by Noah Falstein. Originally developed for the Atari 8-bit family and the Commodore 64, Koronis Rift was ported to the Amstrad CPC, Apple II, MSX, Tandy Color Computer 3, and ZX Spectrum. The Atari and C64 version shipped on a flippy disk, with one version of the game on each side. A cassette version was also released for the Commodore 64. The Atari version required computers with the GTIA chip installed in order to display properly.

Koronis Rift

Koronis Rift is a December 1985 computer game from Lucasfilm Games. It was produced and designed by Noah Falstein. Originally developed for the Atari 8-bit family and the Commodore 64, Koronis Rift was ported to the Amstrad CPC, Apple II, MSX, Tandy Color Computer 3, and ZX Spectrum. The Atari and C64 version shipped on a flippy disk, with one version of the game on each side. A cassette version was also released for the Commodore 64. The Atari version required computers with the GTIA chip installed in order to display properly.