Mafia (party game)

Mafia (Russian: Ма́фия [ˈmaːfja]), also known as Werewolf, is a party game created in the USSR by Dmitry Davidoff in 1986 modelling a conflict between an informed minority, the mafia, and an uninformed majority, the innocents. At the start of the game, each player is secretly assigned a role affiliated with one of these teams. The game has two alternating phases: night, during which the mafia may covertly "murder" an innocent, and day, in which surviving players debate the identities of the mafia and vote to eliminate a suspect. Play continues until all of the mafia have been eliminated or until the mafia outnumbers the innocents.

Mafia (party game)

Mafia (Russian: Ма́фия [ˈmaːfja]), also known as Werewolf, is a party game created in the USSR by Dmitry Davidoff in 1986 modelling a conflict between an informed minority, the mafia, and an uninformed majority, the innocents. At the start of the game, each player is secretly assigned a role affiliated with one of these teams. The game has two alternating phases: night, during which the mafia may covertly "murder" an innocent, and day, in which surviving players debate the identities of the mafia and vote to eliminate a suspect. Play continues until all of the mafia have been eliminated or until the mafia outnumbers the innocents.