Sabre Wulf

Sabre Wulf a 1984 action-adventure game by Ultimate Play the Game and the first game of the Sabreman series. The player, as Sabreman, navigates a 2D jungle flip-screen maze aiming to reconstruct an amulet and escape. The maze is divided into 256 edge-to-edge screens filled with colourful flora and enemies that spawn randomly. Ultimate released the game for the ZX Spectrum in 1984 at an above-average price to combat piracy. The game's premium packaging became a company standard. Ultimate, a developer known for its secrecy, had finished Sabre Wulf's sequels in advance of its release, but withheld them for marketing purposes. They were swiftly released the same year. Ultimate hired outside developers to make Sabre Wulf ports for the BBC Micro, Commodore 64, and Amstrad CPC platforms, and the

Sabre Wulf

Sabre Wulf a 1984 action-adventure game by Ultimate Play the Game and the first game of the Sabreman series. The player, as Sabreman, navigates a 2D jungle flip-screen maze aiming to reconstruct an amulet and escape. The maze is divided into 256 edge-to-edge screens filled with colourful flora and enemies that spawn randomly. Ultimate released the game for the ZX Spectrum in 1984 at an above-average price to combat piracy. The game's premium packaging became a company standard. Ultimate, a developer known for its secrecy, had finished Sabre Wulf's sequels in advance of its release, but withheld them for marketing purposes. They were swiftly released the same year. Ultimate hired outside developers to make Sabre Wulf ports for the BBC Micro, Commodore 64, and Amstrad CPC platforms, and the