X-COM: Interceptor

X-COM: Interceptor is the fourth main game in the X-COM series, developed by MicroProse and published by Hasbro Interactive in 1998. The game is a combination of many genres, including space flight simulation, business simulation game and strategy game elements. More specifically, the player's role includes managing a number of X-COM space stations, piloting starfighters during hostile encounters whilst co-ordinating wingmen, and managing resources and research. X-COM Interceptor, although released as the fourth game, was actually set before X-COM: Apocalypse, thus making it the third game in the chronological order.

X-COM: Interceptor

X-COM: Interceptor is the fourth main game in the X-COM series, developed by MicroProse and published by Hasbro Interactive in 1998. The game is a combination of many genres, including space flight simulation, business simulation game and strategy game elements. More specifically, the player's role includes managing a number of X-COM space stations, piloting starfighters during hostile encounters whilst co-ordinating wingmen, and managing resources and research. X-COM Interceptor, although released as the fourth game, was actually set before X-COM: Apocalypse, thus making it the third game in the chronological order.