2016–17 video game voice actor strike
The 2016–17 video game voice actor strike was a strike started in October 2016 by the Screen Actors Guild‐American Federation of Television and Radio Artists (SAG-AFTRA) union against 11 American video game developers and publishers (Activision, Blindlight, Corps of Discovery Films, Disney Character Voices, Electronic Arts, Formosa Interactive, Insomniac Games, Interactive Associates, Take-Two Interactive, VoiceWorks Productions, and WB Games) over failed contract renegotiation terms that had been in discussion since February 2015. Principally, the union sought to have actors and voice and motion capture artists that contribute to video games be better compensated with residuals based on video game sales atop their existing recording payments, while the industry companies asserted that the
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2016–17 video game voice actor strike
The 2016–17 video game voice actor strike was a strike started in October 2016 by the Screen Actors Guild‐American Federation of Television and Radio Artists (SAG-AFTRA) union against 11 American video game developers and publishers (Activision, Blindlight, Corps of Discovery Films, Disney Character Voices, Electronic Arts, Formosa Interactive, Insomniac Games, Interactive Associates, Take-Two Interactive, VoiceWorks Productions, and WB Games) over failed contract renegotiation terms that had been in discussion since February 2015. Principally, the union sought to have actors and voice and motion capture artists that contribute to video games be better compensated with residuals based on video game sales atop their existing recording payments, while the industry companies asserted that the
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The 2016–17 video game voice a ...... ing a new three-year contract.
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The 2016–17 video game voice a ...... ry companies asserted that the
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2016–17 video game voice actor strike
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