Andrew Ryan (BioShock)

Andrew Ryan is a fictional character in the BioShock video game series developed by Irrational Games. He serves as the primary antagonist of the first half of the first BioShock and a minor character in its sequel, BioShock 2 and its prequel, BioShock Infinite: Burial at Sea. Ryan is portrayed as an idealistic business magnate in the 1940s and 1950s; seeking to avoid scrutiny from governments and other oversight, he ordered the secret construction of an underwater city, Rapture. When civil war sees Ryan's vision for a utopia in Rapture collapse into dystopia, he descends into reclusiveness and paranoia. After his victory in the war, he becomes increasingly ruthless in his control over the remaining inhabitants of the city.

Andrew Ryan (BioShock)

Andrew Ryan is a fictional character in the BioShock video game series developed by Irrational Games. He serves as the primary antagonist of the first half of the first BioShock and a minor character in its sequel, BioShock 2 and its prequel, BioShock Infinite: Burial at Sea. Ryan is portrayed as an idealistic business magnate in the 1940s and 1950s; seeking to avoid scrutiny from governments and other oversight, he ordered the secret construction of an underwater city, Rapture. When civil war sees Ryan's vision for a utopia in Rapture collapse into dystopia, he descends into reclusiveness and paranoia. After his victory in the war, he becomes increasingly ruthless in his control over the remaining inhabitants of the city.