Clutter (software)

Clutter is a GObject-based graphics library for creating hardware-accelerated user interfaces. Clutter is an OpenGL-based 'interactive canvas' library and does not contain any graphical control elements. It relies upon OpenGL (1.4+) or OpenGL ES (1.1 or 2.0) for rendering,. It also supports media playback using GStreamer and 2D graphics rendering using Cairo. Clutter was authored by OpenedHand Ltd, now part of Intel. Clutter is free and open-source software, subject to the requirements of the GNU Lesser General Public License (LGPL), version 2.1.

Clutter (software)

Clutter is a GObject-based graphics library for creating hardware-accelerated user interfaces. Clutter is an OpenGL-based 'interactive canvas' library and does not contain any graphical control elements. It relies upon OpenGL (1.4+) or OpenGL ES (1.1 or 2.0) for rendering,. It also supports media playback using GStreamer and 2D graphics rendering using Cairo. Clutter was authored by OpenedHand Ltd, now part of Intel. Clutter is free and open-source software, subject to the requirements of the GNU Lesser General Public License (LGPL), version 2.1.