Gamification of learning
The gamification of learning is an educational approach to motivate students to learn by using video game design and game elements in learning environments. The goal is to maximize enjoyment and engagement through capturing the interest of learners and inspiring them to continue learning. Gamification, broadly defined, is the process of defining the elements which comprise games that make those games fun and motivate players to continue playing, and using those same elements in a non-game context to influence behaviour. In other words, gamification is the introduction of game elements into a traditionally non-game situation.
Wikipage redirect
Achievement (video games)AfterSchool (website)Bob De SchutterCodeSignalDigital badgeDigital learningEducational gameGame studiesGames and learningGamificationGamification of LearningHackerRankInstitute of PlayList of ludologistsP2PUPeter A. BruckPortal_2Programming gameSerious gameSteam (service)Virtual schoolWall Street Survivor
Link from a Wikipage to another Wikipage
primaryTopic
Gamification of learning
The gamification of learning is an educational approach to motivate students to learn by using video game design and game elements in learning environments. The goal is to maximize enjoyment and engagement through capturing the interest of learners and inspiring them to continue learning. Gamification, broadly defined, is the process of defining the elements which comprise games that make those games fun and motivate players to continue playing, and using those same elements in a non-game context to influence behaviour. In other words, gamification is the introduction of game elements into a traditionally non-game situation.
has abstract
The gamification of learning i ...... re created to induce learning.
@en
Wikipage page ID
42,057,983
page length (characters) of wiki page
Wikipage revision ID
1,025,994,861
Link from a Wikipage to another Wikipage
wikiPageUsesTemplate
hypernym
comment
The gamification of learning i ...... ditionally non-game situation.
@en
label
Gamification of learning
@en