High-dynamic-range rendering
High-dynamic-range rendering (HDRR or HDR rendering), also known as high-dynamic-range lighting, is the rendering of computer graphics scenes by using lighting calculations done in high dynamic range (HDR). This allows preservation of details that may be lost due to limiting contrast ratios. Video games and computer-generated movies and special effects benefit from this as it creates more realistic scenes than with more simplistic lighting models.
Wikipage disambiguates
HDRRHDR RenderingHDR lightingHDR renderingHigh-dynamic range renderingHigh dynamic range lightingHigh dynamic range renderingLow-dynamic-range renderingLow dynamic rangeLow dynamic range lightingLow dynamic range renderingMDRRMedium Dynamic RangeMedium Dynamic Range RenderingMedium dynamic rangeMedium dynamic range renderingStandard lighting
Wikipage redirect
3DMark3D rendering8K resolutionAmbient occlusionAutodesk GamewareBloom (shader effect)Call_of_Duty_4:_Modern_WarfareCall of Juarez (video game)Chrome EngineCompany of HeroesComparison of image viewersCryEngineDay of Defeat: SourceDetroit: Become HumanDevelopment of The Elder Scrolls IV: OblivionDynamic rangeDynamic range (disambiguation)First-person shooter engineForza Horizon 3GeForce 7 seriesGodot (game engine)Google+HDRHDRRHDR RenderingHDR lightingHDR renderingHalf-Life (series)Half-Life 2: Lost CoastHalo 3High-dynamic range renderingHigh Dynamic Range (display and formats)High Dynamic Range (photography technique)High dynamic rangeHigh dynamic range (disambiguation)High dynamic range lightingHigh dynamic range renderingHybrid Log-GammaICloneId Tech 5
Link from a Wikipage to another Wikipage
primaryTopic
High-dynamic-range rendering
High-dynamic-range rendering (HDRR or HDR rendering), also known as high-dynamic-range lighting, is the rendering of computer graphics scenes by using lighting calculations done in high dynamic range (HDR). This allows preservation of details that may be lost due to limiting contrast ratios. Video games and computer-generated movies and special effects benefit from this as it creates more realistic scenes than with more simplistic lighting models.
has abstract
HDR Rendering, HDRR (ang. High ...... przez starsze karty graficzne.
@pl
High Dynamic Range Rendering ( ...... LDR (Curto alcance dinâmico).
@pt
High Dynamic Range Rendering ( ...... контрастному освітленні сцени.
@uk
High Dynamic Range Rendering, ...... ению с засвеченными областями.
@ru
High dynamic range rendering ( ...... ntionele verlichtingsmodellen.
@nl
High-dynamic-range rendering ( ...... d details can be seen in both.
@en
Le high dynamic range renderin ...... ortail de l’imagerie numérique
@fr
ハイダイナミックレンジ合成(ハイダイナミックレンジごうせい、 ...... 像合成手法である。 「ハイダイナミックレンジイメージ」も参照
@ja
高動態光照渲染(英語:High-Dynamic Range ...... 泛光会逐渐淡出,顯示出更多细节。 例三場景:槍枝的反射效果。
@zh
하이 다이내믹 레인지 렌더링(영어: High Dynam ...... namic Range Rendering)이라고 부른다.
@ko
Link from a Wikipage to an external page
Wikipage page ID
page length (characters) of wiki page
Wikipage revision ID
1,006,821,901
Link from a Wikipage to another Wikipage
wikiPageUsesTemplate
hypernym
type
comment
HDR Rendering, HDRR (ang. High ...... zakresu jasności oświetlenia.
@pl
High Dynamic Range Rendering ( ...... LDR (Curto alcance dinâmico).
@pt
High Dynamic Range Rendering ( ...... контрастному освітленні сцени.
@uk
High Dynamic Range Rendering, ...... в себя несколько компонентов:
@ru
High dynamic range rendering ( ...... ntionele verlichtingsmodellen.
@nl
High-dynamic-range rendering ( ...... re simplistic lighting models.
@en
Le high dynamic range renderin ...... rs à avoir intégré cet effet).
@fr
ハイダイナミックレンジ合成(ハイダイナミックレンジごうせい、 ...... 像合成手法である。 「ハイダイナミックレンジイメージ」も参照
@ja
高動態光照渲染(英語:High-Dynamic Range ...... 泛光会逐渐淡出,顯示出更多细节。 例三場景:槍枝的反射效果。
@zh
하이 다이내믹 레인지 렌더링(영어: High Dynam ...... namic Range Rendering)이라고 부른다.
@ko
label
High Dynamic Range Rendering
@de
High Dynamic Range Rendering
@ru
High Dynamic Range Rendering
@uk
High dynamic range rendering
@fr
High dynamic range rendering
@nl
High dynamic range rendering
@pl
High dynamic range rendering
@pt
High-dynamic-range rendering
@en
ハイダイナミックレンジ合成
@ja
高动态光照渲染
@zh