Profezia

Profezia (Italian for "prophecy") is a 1991 adventure video game with a multiple-choice interface: as opposed to classic adventures where the player is free to roam around the game world (or part of it), the storyline in Profezia develops automatically. Whenever an action is to be taken, the player is presented with a set of choices, which will affect the rest of the adventure. There is no unique path to complete the game: the player may follow alternate branches, provided that the actions which follow are coherent with their previous choices.

Profezia

Profezia (Italian for "prophecy") is a 1991 adventure video game with a multiple-choice interface: as opposed to classic adventures where the player is free to roam around the game world (or part of it), the storyline in Profezia develops automatically. Whenever an action is to be taken, the player is presented with a set of choices, which will affect the rest of the adventure. There is no unique path to complete the game: the player may follow alternate branches, provided that the actions which follow are coherent with their previous choices.