Vib-Ripple

Vib-Ripple (ビブリップル, Biburippuru) is a video game for the PlayStation 2 created by Masaya Matsuura and his studio NanaOn-Sha. It is the sequel to the 1999 PlayStation game Vib-Ribbon. It was released in Japan in 2004. Vib-Ripple is notable for allowing the player to import photographs to be used as the game's playing field.

Vib-Ripple

Vib-Ripple (ビブリップル, Biburippuru) is a video game for the PlayStation 2 created by Masaya Matsuura and his studio NanaOn-Sha. It is the sequel to the 1999 PlayStation game Vib-Ribbon. It was released in Japan in 2004. Vib-Ripple is notable for allowing the player to import photographs to be used as the game's playing field.