3Dc
3Dc (FourCC : ATI2), also known as DXN, BC5, or Block Compression 5 is a lossy data compression algorithm for normal maps invented and first implemented by ATI. It builds upon the earlier DXT5 algorithm and is an open standard. 3Dc is now implemented by both ATI and Nvidia.
3Dc
3Dc (FourCC : ATI2), also known as DXN, BC5, or Block Compression 5 is a lossy data compression algorithm for normal maps invented and first implemented by ATI. It builds upon the earlier DXT5 algorithm and is an open standard. 3Dc is now implemented by both ATI and Nvidia.
has abstract
3Dc (FourCC : ATI2), also know ...... mented by both ATI and Nvidia.
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3Dc (FourCC : ATI2), también c ...... tanto por ATI como por NVIDIA.
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3Dc (auch als DXN, BC5 oder Bl ...... werden wie ohne Komprimierung.
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3Dcは法線マップを非可逆圧縮するアルゴリズムであり、ATI ...... ある。3Dcは今はATIとNVIDIAの両方が実装している。
@ja
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3Dc (FourCC : ATI2), also know ...... mented by both ATI and Nvidia.
@en
3Dc (FourCC : ATI2), también c ...... tanto por ATI como por NVIDIA.
@es
3Dc (auch als DXN, BC5 oder Bl ...... werden wie ohne Komprimierung.
@de
3Dcは法線マップを非可逆圧縮するアルゴリズムであり、ATI ...... ある。3Dcは今はATIとNVIDIAの両方が実装している。
@ja
label
3Dc
@de
3Dc
@en
3Dc
@es
3Dc
@ja