Blaster (video game)

Blaster is an arcade game developed by Eugene Jarvis and released by Williams in 1983. The game is a 3D shooter set in outer space and is a quasi-sequel to Robotron: 2084. The objective is to shoot enemies and avoid obstacles in twenty differently-goaled levels in order to reach paradise. The game had advanced graphics at the time of release, that used scaled sprites to display the impression of three dimensional worlds and asteroid fields.

Blaster (video game)

Blaster is an arcade game developed by Eugene Jarvis and released by Williams in 1983. The game is a 3D shooter set in outer space and is a quasi-sequel to Robotron: 2084. The objective is to shoot enemies and avoid obstacles in twenty differently-goaled levels in order to reach paradise. The game had advanced graphics at the time of release, that used scaled sprites to display the impression of three dimensional worlds and asteroid fields.