Crystal Mines II

Crystal Mines II is a puzzle video game designed and programmed by Ken Beckett for Color Dreams and licensed to Atari, who published it as a cartridge for their Atari Lynx color handheld game console. The game was a sequel to Crystal Mines for the Nintendo Entertainment System. The original Lynx game features 150 levels and 31 bonus levels. The levels were designed by Scott Davis, Danny Sosebee, Lee Rider, Joel Byers, Jim Treadway, Gabriel Beckett and Ron Degen. Music was designed by Ken Calderone, and graphics were by Nina, Dan Burke and Ken Beckett.

Crystal Mines II

Crystal Mines II is a puzzle video game designed and programmed by Ken Beckett for Color Dreams and licensed to Atari, who published it as a cartridge for their Atari Lynx color handheld game console. The game was a sequel to Crystal Mines for the Nintendo Entertainment System. The original Lynx game features 150 levels and 31 bonus levels. The levels were designed by Scott Davis, Danny Sosebee, Lee Rider, Joel Byers, Jim Treadway, Gabriel Beckett and Ron Degen. Music was designed by Ken Calderone, and graphics were by Nina, Dan Burke and Ken Beckett.