Gadget Invention, Travel, & Adventure
Gadget: Invention, Travel, & Adventure (or Gadget: Past as Future) is an interactive movie/visual novel/adventure game designed by Haruhiko Shono and first released by Synergy Interactive in 1993, following his earlier works Alice: An Interactive Museum (1991) and L-Zone (1992). Like Shono's earlier titles, Gadget uses pre-rendered 3D computer graphics and resembles a point-and-click adventure game similar to Myst (1993), but with a strictly linear storyline culminating in a fixed finale. It thus sometimes tends to be classified more as an interactive movie rather than a video game. The story centers around a future dominated by retro technology from the 1920s and 1930s, especially streamlined locomotives and flying machines.
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Gadget Invention, Travel, & Adventure
Gadget: Invention, Travel, & Adventure (or Gadget: Past as Future) is an interactive movie/visual novel/adventure game designed by Haruhiko Shono and first released by Synergy Interactive in 1993, following his earlier works Alice: An Interactive Museum (1991) and L-Zone (1992). Like Shono's earlier titles, Gadget uses pre-rendered 3D computer graphics and resembles a point-and-click adventure game similar to Myst (1993), but with a strictly linear storyline culminating in a fixed finale. It thus sometimes tends to be classified more as an interactive movie rather than a video game. The story centers around a future dominated by retro technology from the 1920s and 1930s, especially streamlined locomotives and flying machines.
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Gadget: Invention, Travel, & A ...... d for iOS by NTT Resonant Inc.
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737,809,328
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Haruhiko Shono, Minoru Kusakabe, and Isao Konaka
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Gadget: Invention, Travel & Adventure
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Gadget: Invention, Travel, & Adventure
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Gadget: Invention, Travel, & A ...... comotives and flying machines.
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Gadget Invention, Travel, & Adventure
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Gadget: Invention, Travel, & Adventure
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