Golaem Crowd

Golaem Crowd is a plug-in for Autodesk Maya that allows for the simulation of controllable characters crowds based on independent agents. It is developed by Golaem, a France-based software company (created in Rennes in 2009). The user interface is based on Maya workaday objects (particles, fields…). Golaem Crowd is based on the standard animation workflow in CGI, and allows to incrementally build a scene. Steps are validated one by one: assets, flows, population; behaviors; animation.

Golaem Crowd

Golaem Crowd is a plug-in for Autodesk Maya that allows for the simulation of controllable characters crowds based on independent agents. It is developed by Golaem, a France-based software company (created in Rennes in 2009). The user interface is based on Maya workaday objects (particles, fields…). Golaem Crowd is based on the standard animation workflow in CGI, and allows to incrementally build a scene. Steps are validated one by one: assets, flows, population; behaviors; animation.