Police Quest: SWAT 2

Police Quest: SWAT 2 (stylized as SWAT2) is a 1998 real-time tactics and police simulation video game released for Microsoft Windows. It is the sixth game in the Police Quest and SWAT series. It uses an isometric projection camera view, somewhat similar to the squad-level real-time tactics video game in the mold of X-COM or Jagged Alliance games. Police Quest: SWAT 2's gameplay takes place in real-time, with the player issuing orders to individual avatars from a static isometric view of the level. Police Quest: SWAT 2 was the sixth and last game of the Police Quest series, with the later SWAT video game sequels dropping the Police Quest moniker altogether, thereby turning SWAT into a separate spin-off series.

Police Quest: SWAT 2

Police Quest: SWAT 2 (stylized as SWAT2) is a 1998 real-time tactics and police simulation video game released for Microsoft Windows. It is the sixth game in the Police Quest and SWAT series. It uses an isometric projection camera view, somewhat similar to the squad-level real-time tactics video game in the mold of X-COM or Jagged Alliance games. Police Quest: SWAT 2's gameplay takes place in real-time, with the player issuing orders to individual avatars from a static isometric view of the level. Police Quest: SWAT 2 was the sixth and last game of the Police Quest series, with the later SWAT video game sequels dropping the Police Quest moniker altogether, thereby turning SWAT into a separate spin-off series.