Snapper (video game)

Snapper is a clone of the Namco arcade game Pac-Man programmed by Jonathan Griffiths for the BBC Micro and released as one of the launch titles for Acornsoft in 1982. It was later released as one of Acornsoft's launch titles for the Acorn Electron in 1983. As in Pac-Man, bonus items such as fruit would sometimes appear in the centre of the screen. The highest-scoring bonus item was an acorn, a reference to the publishers. When Snapper was killed, he would shrink and turn into small lines pointing in all directions.

Snapper (video game)

Snapper is a clone of the Namco arcade game Pac-Man programmed by Jonathan Griffiths for the BBC Micro and released as one of the launch titles for Acornsoft in 1982. It was later released as one of Acornsoft's launch titles for the Acorn Electron in 1983. As in Pac-Man, bonus items such as fruit would sometimes appear in the centre of the screen. The highest-scoring bonus item was an acorn, a reference to the publishers. When Snapper was killed, he would shrink and turn into small lines pointing in all directions.