TUME

tUME (the Universal Map Editor) is a tile based map editor originally created and designed by Greg Marquez (aka Richard G. Marquez) and Gregg Tavares for the Commodore Amiga and later ported to MS-DOS by Dan Chang. It was used to create levels, maps, stages and tables for many 8-bit and 16-bit console games for the Nintendo Entertainment System, the Super Nintendo Entertainment System, the Game Boy and the Sega Genesis. It is now available as free software.

TUME

tUME (the Universal Map Editor) is a tile based map editor originally created and designed by Greg Marquez (aka Richard G. Marquez) and Gregg Tavares for the Commodore Amiga and later ported to MS-DOS by Dan Chang. It was used to create levels, maps, stages and tables for many 8-bit and 16-bit console games for the Nintendo Entertainment System, the Super Nintendo Entertainment System, the Game Boy and the Sega Genesis. It is now available as free software.