Ultima VII Part Two: Serpent Isle
Ultima VII Part Two: Serpent Isle is a role-playing video game released in 1993 as part of the core Ultima series, its story beginning eighteen months after the conclusion of Ultima VII Part One: The Black Gate. (The storyline of the spin-off game Ultima Underworld II: Labyrinth of Worlds takes place in the time between the two parts of Ultima VII, beginning on the first anniversary of the conclusion of Ultima VII Part One.) A clue-book was published for the game, titled Balancing the Scales.
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Ultima VII Part Two: Serpent Isle
Ultima VII Part Two: Serpent Isle is a role-playing video game released in 1993 as part of the core Ultima series, its story beginning eighteen months after the conclusion of Ultima VII Part One: The Black Gate. (The storyline of the spin-off game Ultima Underworld II: Labyrinth of Worlds takes place in the time between the two parts of Ultima VII, beginning on the first anniversary of the conclusion of Ultima VII Part One.) A clue-book was published for the game, titled Balancing the Scales.
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Ultima VII Part Two: Serpent I ...... , titled Balancing the Scales.
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Ultima VII Part Two: Serpent I ...... e(n) im Gleichgewicht halten')
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Ultima VII Part Two: Serpent I ...... ложена на сайте www.it-he.org.
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composer
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741,260,738
writer
designer
Bill Armintrout
engine
Ultima VII Engine
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released
1993-03-25
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Ultima VII Part Two: Serpent I ...... , titled Balancing the Scales.
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Ultima VII Part Two: Serpent I ...... ltima 7, Teil 2) referenziert.
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Ultima VII Part Two: Serpent I ...... магических реагентах, и т. д.
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Ultima VII Part 2: Serpent Isle
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Ultima VII Part Two: Serpent Isle
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Ultima VII Part Two: Serpent Isle
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Ultima VII Part Two: Serpent Isle
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