Adobe Pixel Bender
Adobe Pixel Bender, previously codenamed Hydra, is a programming language created by Adobe Systems for the description of image processing algorithms. The syntax is based on GLSL, and a Pixel Bender program is analogous to an OpenGL fragment shader, and is intended to be a loosely typed version of C++. In addition to its primary purpose of image processing, Pixel Bender can also be used for general mathematical operations which would benefit from the hardware acceleration that it provides. An example of this is audio processing.
Wikipage redirect
Link from a Wikipage to another Wikipage
primaryTopic
Adobe Pixel Bender
Adobe Pixel Bender, previously codenamed Hydra, is a programming language created by Adobe Systems for the description of image processing algorithms. The syntax is based on GLSL, and a Pixel Bender program is analogous to an OpenGL fragment shader, and is intended to be a loosely typed version of C++. In addition to its primary purpose of image processing, Pixel Bender can also be used for general mathematical operations which would benefit from the hardware acceleration that it provides. An example of this is audio processing.
has abstract
Adobe Pixel Bender, previously ...... e of this is audio processing.
@en
developer
latest release date
2010-12-10
latest release version
license
operating system
Wikipage page ID
18,946,051
page length (characters) of wiki page
Wikipage revision ID
1,020,485,212
Link from a Wikipage to another Wikipage
caption
Adobe Pixel Bender Toolkit on Windows 7
@en
developer
latest release date
2010-12-10
latest release version
license
logo
@en
name
Adobe Pixel Bender
@en
operating system
screenshot
@en
wikiPageUsesTemplate
subject
hypernym
comment
Adobe Pixel Bender, previously ...... e of this is audio processing.
@en
label
Adobe Pixel Bender
@en
wasDerivedFrom
isPrimaryTopicOf
name
Adobe Pixel Bender
@en