Can't Stop (board game)
Can't Stop is a board game designed by Sid Sackson originally published by Parker Brothers in 1980; however, that edition has been long out of print in the United States. It was reprinted by Face 2 Face Games in 2007. An iOS version was developed by Playdek and released in 2012. The goal of the game is to "claim" (get to the top of) three of the columns before any of the other players can. But the more that the player risks rolling the dice during a turn, the greater the risk of losing the advances made during that turn.
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Can't Stop (board game)
Can't Stop is a board game designed by Sid Sackson originally published by Parker Brothers in 1980; however, that edition has been long out of print in the United States. It was reprinted by Face 2 Face Games in 2007. An iOS version was developed by Playdek and released in 2012. The goal of the game is to "claim" (get to the top of) three of the columns before any of the other players can. But the more that the player risks rolling the dice during a turn, the greater the risk of losing the advances made during that turn.
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Can't Stop est un jeu de socié ...... 8 ans pour environ 15 minutes.
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Can't Stop is a board game des ...... dvances made during that turn.
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Can't Stop is een bordspel ont ...... e een iOS-versie van het spel.
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Can’t Stop ist ein Würfelbrett ...... tsmeisterschaft im Brettspiel.
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996,046,855
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complexity
Medium
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designer
genre
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Sample "game in play"
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random chance
Medium
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Medium
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Can't Stop
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Can't Stop est un jeu de socié ...... 8 ans pour environ 15 minutes.
@fr
Can't Stop is a board game des ...... dvances made during that turn.
@en
Can't Stop is een bordspel ont ...... e een iOS-versie van het spel.
@nl
Can’t Stop ist ein Würfelbrett ...... tsmeisterschaft im Brettspiel.
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label
Can't Stop (board game)
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Can't Stop (jeu)
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Can't Stop (spel)
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Can’t Stop
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Can't Stop
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