Doo–Sabin subdivision surface
In 3D computer graphics, a Doo–Sabin subdivision surface is a type of subdivision surface based on a generalization of bi-quadratic uniform B-splines, whereas Catmull-Clark was based on generalized bi-cubic uniform B-splines. The subdivision refinement algorithm was developed in 1978 by Daniel Doo and Malcolm Sabin.
Wikipage disambiguates
Wikipage redirect
caption
primaryTopic
Doo–Sabin subdivision surface
In 3D computer graphics, a Doo–Sabin subdivision surface is a type of subdivision surface based on a generalization of bi-quadratic uniform B-splines, whereas Catmull-Clark was based on generalized bi-cubic uniform B-splines. The subdivision refinement algorithm was developed in 1978 by Daniel Doo and Malcolm Sabin.
has abstract
In 3D computer graphics, a Doo ...... are not necessarily coplanar.
@en
Link from a Wikipage to an external page
Wikipage page ID
page length (characters) of wiki page
Wikipage revision ID
1,002,611,211
Link from a Wikipage to another Wikipage
wikiPageUsesTemplate
hypernym
type
comment
In 3D computer graphics, a Doo ...... Daniel Doo and Malcolm Sabin.
@en
label
Doo–Sabin subdivision surface
@en