Osu!

osu! is a free-to-play rhythm game primarily developed, published, and created by Dean "peppy" Herbert, written in C# on the .NET framework. Originally released for Microsoft Windows on the 16th of September 2007, the game has also throughout the years been ported to macOS, Linux, Android and iOS. Its gameplay is inspired by other rhythm games, including Osu! Tatakae! Ouendan, Taiko no Tatsujin, Happy Feet,Beatmania IIDX, Elite Beat Agents, O2Jam, StepMania, and DJMax. The game is heavily community-oriented, with all beatmaps, the playable songs, being community-made through the in-game editor. There exists four different game modes, offering various ways to play a beatmap that can be combined with addable mods, increasing or decreasing the difficulty. The original osu!standard mode remain

Osu!

osu! is a free-to-play rhythm game primarily developed, published, and created by Dean "peppy" Herbert, written in C# on the .NET framework. Originally released for Microsoft Windows on the 16th of September 2007, the game has also throughout the years been ported to macOS, Linux, Android and iOS. Its gameplay is inspired by other rhythm games, including Osu! Tatakae! Ouendan, Taiko no Tatsujin, Happy Feet,Beatmania IIDX, Elite Beat Agents, O2Jam, StepMania, and DJMax. The game is heavily community-oriented, with all beatmaps, the playable songs, being community-made through the in-game editor. There exists four different game modes, offering various ways to play a beatmap that can be combined with addable mods, increasing or decreasing the difficulty. The original osu!standard mode remain