Windmill (chess)

In chess, a windmill, or seesaw, is a tactic in which a combination of discovered checks and regular checks, usually by a rook and a bishop, often forcing the opposing king to move back and forth between two squares, can win massive amounts of material.

Windmill (chess)

In chess, a windmill, or seesaw, is a tactic in which a combination of discovered checks and regular checks, usually by a rook and a bishop, often forcing the opposing king to move back and forth between two squares, can win massive amounts of material.