about
Problematic Use of Social Network Sites: The Interactive Relationship Between Gratifications Sought and Privacy ConcernsLevel of Immersion in Virtual Environments Impacts the Ability to Assess and Teach Social Skills in Autism Spectrum DisorderFacebook and its effects on users' empathic social skills and life satisfaction: a double-edged sword effectVirtually ostracized: studying ostracism in immersive virtual environmentsProblematic video game play in a college sample and its relationship to time management skills and attention-deficit/hyperactivity disorder symptomologymHealth VR Can Transform Mental HealthParticipation willingness in web surveys: exploring effect of sponsoring corporation's and survey provider's reputationWho Commits Virtual Identity Suicide? Differences in Privacy Concerns, Internet Addiction, and Personality Between Facebook Users and QuittersDegree and Reciprocity of Self-Disclosure in Online ForumsPsychotherapy in Cyberspace: A 5-Dimensional Model of Online and Computer-Mediated PsychotherapyLonely People Are No Longer Lonely on Social Networking Sites: The Mediating Role of Self-Disclosure and Social SupportEmotion and auditory virtual environments: affect-based judgments of music reproduced with virtual reverberation times.Internet use and attitudes towards illicit internet use behavior in a sample of Russian college students.Nicotine craving and cue exposure therapy by using virtual environments.eQuest: case study of a comprehensive online program for self-study and personal growth.Share, steal, or buy? A social cognitive perspective of music downloading.Use of virtual reality distraction to reduce claustrophobia symptoms during a mock magnetic resonance imaging brain scan: a case report.The associations between adolescents' consumption of pornography and music videos and their sexting behavior.Does a meditation protocol supported by a mobile application help people reduce stress? Suggestions from a controlled pragmatic trial.An e-health system for the elderly (Butler Project): a pilot study on acceptance and satisfaction.Differential Effects of Music and Video Gaming During Breaks on Auditory and Visual Learning.Virtual environments for motor rehabilitation: review.Virtual-reality distraction and cold-pressor pain tolerance: does avatar point of view matter?An Open Research Community for Studying Virtual Reality Experience.Media multitasking behavior: concurrent television and computer usage.The cyber-aspects of virtual communities: free downloader ethics, cognition, and perceived service quality.Media multitasking is associated with symptoms of depression and social anxiety.Methodological issues in using data from social networking sites.A data glove with tactile feedback for FMRI of virtual reality experiments.Online data collection from video game players: methodological issues.Enhancing women's studies action research projects through technology.Hippocampus function predicts severity of post-traumatic stress disorder.Online data collection for psychotherapy process research.Digital piracy: an examination of low self-control and motivation using short-term longitudinal data.Social Big Data Analysis of Information Spread and Perceived Infection Risk During the 2015 Middle East Respiratory Syndrome Outbreak in South Korea.The subjective sense of presence, emotion recognition, and experienced emotions in auditory virtual environments.Adaptive displays and controllers using alternative feedback.The Rutgers Arm, a rehabilitation system in virtual reality: a pilot study.A suicide in an online mental health support group: reactions of the group members, administrative responses, and recommendations.Cubes in the cube: a comparison of a puzzle-solving task in a virtual and a real environment.
P1433
Q21558599-47C451D8-EA0B-41A6-B117-8C1B921FFFC9Q28066676-C8E1663F-3E27-4025-BF08-F101777F81FDQ28235529-B642B21D-73FC-4B7A-B393-CC844CE7B4DEQ28273176-511B79F3-B38B-45AF-84F6-4191D8236260Q28304505-203AC0DC-8C0A-42AA-B0E7-F9D5B3B896D8Q28646858-76D5A071-47C0-4300-BDF3-482BBB7E24F8Q28730518-B9D9110E-EAD6-4137-84A9-700BAC830167Q29041418-DEB7BE16-2742-4CDD-AA13-D9ACFBC6DFDBQ29304962-D22A0137-35FC-45A7-934F-2B9931DA3AE6Q29394625-EC4DE236-FEA0-483E-A8A3-7074309ABBCBQ29544864-F328B522-1A29-4716-8703-B17425ECB44BQ30330273-D94E5798-BB7D-43BE-B177-B94DA0344B04Q30350029-B3881635-4A90-44E6-80D7-6ED7DF62F291Q30350108-67D3ED7E-FC99-4E6A-A7CC-0095B4F4CB15Q30351216-31636957-D2CE-4DCB-9FC9-D300696871ADQ30361400-6C4A961D-B717-4C30-A420-1B155270E67CQ30362598-87D66736-BEC2-4AFC-9782-66EB620C09C4Q30368841-04271827-02D1-45CF-B0B9-C2D2B157FD94Q30370719-D6556CC5-19D1-4A14-A1C7-9946E0C15BE5Q30377125-0E303260-542D-474C-A6F6-FE5ED9649DC3Q30380082-355EE9E3-5509-4A10-86BF-1955BAB7025EQ30464792-C2B69B41-FEB5-4F62-8E2A-6E080E338DDBQ30473908-120F6353-B979-4B4F-8B32-CC75512CC4E2Q30490855-4E6D40AA-CF0D-491B-B620-E3B78C013BD9Q30504142-A8232CC3-6A54-4D33-9FFC-120C048E2F1BQ30543626-6688FCAA-5260-4E57-A553-89DC13D9DF8EQ30558282-E21900D7-26A0-496D-930C-4C7D4CBC89FDQ30627355-97155366-04C1-4F6C-9CBF-CF90DEDC8700Q30882994-025B473E-A030-4D9C-9479-B8AD4209CF61Q30981198-E92EC116-143A-43E6-9204-5B4083A2B483Q31030616-A8002FCD-FB7C-45FF-BB2F-C86CF9DC1697Q31038114-16408F72-E128-492E-A657-7AE5F9132759Q31101426-8F9E675A-E38F-479C-BFC1-2B8634CAF9B1Q31122314-FFEF21D5-483A-4AB0-BD03-F2688A13E8FBQ31152614-70852D9A-8004-4DE1-8864-2E492A29E361Q33187366-74060020-CE94-40DF-B8A2-19C7E2B5176BQ33211421-F8CCE87A-DE35-4CD2-9CA2-4E04B0FA3AE8Q33241171-7CFC1F75-3EE2-4760-8B9F-4F7BCFCEC56DQ33294764-83D301EF-FB80-497D-8A72-584B790498F1Q33336636-B1D93FCE-0CB3-4E5C-AC22-B156BED49D70
P1433
description
journal
@en
revista científica
@es
rivista scientifica
@it
vědecký časopis
@cs
wetenschappelijk tijdschrift van Mary Ann Liebert, Inc.
@nl
wissenschaftliche Fachzeitschrift
@de
مجلة
@ar
वैज्ञानिक पत्रिका
@hi
name
CyberPsychology and Behavior: ...... eality on behavior and society
@ast
CyberPsychology and Behavior: ...... eality on behavior and society
@da
CyberPsychology and Behavior: ...... eality on behavior and society
@fi
CyberPsychology and Behavior: ...... eality on behavior and society
@fr
CyberPsychology and Behavior: ...... eality on behavior and society
@nb
CyberPsychology and Behavior: ...... eality on behavior and society
@nl
CyberPsychology and Behavior: ...... eality on behavior and society
@nn
CyberPsychology and Behavior: ...... eality on behavior and society
@sv
Cyberpsychology, Behavior and Social Networking
@en
Cyberpsychology, Behavior and Social Networking
@es
type
label
CyberPsychology and Behavior: ...... eality on behavior and society
@ast
CyberPsychology and Behavior: ...... eality on behavior and society
@da
CyberPsychology and Behavior: ...... eality on behavior and society
@fi
CyberPsychology and Behavior: ...... eality on behavior and society
@fr
CyberPsychology and Behavior: ...... eality on behavior and society
@nb
CyberPsychology and Behavior: ...... eality on behavior and society
@nl
CyberPsychology and Behavior: ...... eality on behavior and society
@nn
CyberPsychology and Behavior: ...... eality on behavior and society
@sv
Cyberpsychology, Behavior and Social Networking
@en
Cyberpsychology, Behavior and Social Networking
@es
altLabel
CyberPsychology and Behavior: ...... eality on behavior and society
@en
Cyberpsychol Behav Soc Netw
@da
Cyberpsychol Behav Soc Netw
@de
Cyberpsychol Behav Soc Netw
@en
prefLabel
CyberPsychology and Behavior: ...... eality on behavior and society
@ast
CyberPsychology and Behavior: ...... eality on behavior and society
@da
CyberPsychology and Behavior: ...... eality on behavior and society
@fi
CyberPsychology and Behavior: ...... eality on behavior and society
@fr
CyberPsychology and Behavior: ...... eality on behavior and society
@nb
CyberPsychology and Behavior: ...... eality on behavior and society
@nl
CyberPsychology and Behavior: ...... eality on behavior and society
@nn
CyberPsychology and Behavior: ...... eality on behavior and society
@sv
Cyberpsychology, Behavior and Social Networking
@en
Cyberpsychology, Behavior and Social Networking
@es
P236
P6981
P1055
P1156
P1277
P1476
CyberPsychology and Behavior
@en
P1680
the impact of the Internet, multi-media and virtual reality on behavior and society
@en
P1813
Cyberpsychol Behav Soc Netw
@en