about
P1343
Analytical Ballistic Trajectories with Approximately Linear DragAction Recognition for Support of Adaptive Gameplay: A Case Study of a First Person ShooterReal-Time Optimally Adapting Meshes: Terrain Visualization in GamesA Comprehensive Study on Pathfinding Techniques for Robotics and Video GamesProcedural Content Graphs for Urban ModelingIssues in the Development of Location-Based GamesAuto Coloring with Enhanced Character RegistrationAmbient Games, Revealing a Route tocmd="newline"a World Where Work is Play?Audio Interaction in Computer Mediated GamesComputerized Interactive Gaming via Supporting Vector Machines3D Space-Time Visualization of Player Behaviour in Pervasive Location-Based GamesGame Play Schemas: From Player Analysis to Adaptive Game MechanicsPerception-Based Filtering for MMOGsGeneration of Variations on Theme Music Based on Impressions of Story Scenes Considering Human's Feeling of Music and StoriesEfficient Terrain Triangulation and Modification Algorithms for Game ApplicationsUsing a Camera Phone as a Mixed-Reality Laser CannonHigh-Level Development of Multiserver Online GamesTowards an Information Model of Consistency Maintenance in Distributed Interactive ApplicationsGame Portability Using a Service-Oriented ApproachA Constraint-Based Approach to Visual Speech for a Mexican-Spanish Talking HeadA Hybrid Fuzzy ANN System for Agent Adaptation in a First Person ShooterA Gameplay Definition through Videogame ClassificationUsing a Mobile Phone as a “Wii-like” Controller for Playing Games on a Large Public DisplayA Real-Time Facial Expression Recognition System for Online GamesALVIC versus the Internet: Redesigning a Networked Virtual Environment ArchitectureA Study of Interaction Patterns and Awareness Design Elements in a Massively Multiplayer Online GameEye Gaze Assistance for a Game-Like Interactive TaskThe Playing Session: Enhanced Playability for Mobile Gamers in Massive MetaversesA Conceptual Framework for the Analysis of First-Person Shooter Audio and its Potential Use for Game EnginesCyber Games and Interactive EntertainmentActivity Classification for Interactive Game InterfacesStory and Recall in First-Person ShootersStrategic Team AI Path Plans: Probabilistic PathfindingHierarchical Pathfinding and AI-Based Learning Approach in Strategy Game DesignVisualization of Online-Game Players Based on Their Action BehaviorsNetworking for Computer GamesBreeding Terrains with Genetic Terrain Programming: The Evolution of Terrain GeneratorsCombining AI Methods for Learning Bots in a Real-Time Strategy GameA Shortest-Path Lyapunov Approach for Forward Decision ProcessesPlatform for Distributed 3D Gaming
P1433
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P1433
description
journal
@en
revista científica
@es
rivista scientifica
@it
wetenschappelijk tijdschrift van Hindawi Publishing Corporation
@nl
wissenschaftliche Fachzeitschrift
@de
name
International Journal of Computer Games Technology
@ast
International Journal of Computer Games Technology
@da
International Journal of Computer Games Technology
@en
International Journal of Computer Games Technology
@es
International Journal of Computer Games Technology
@fi
International Journal of Computer Games Technology
@fr
International Journal of Computer Games Technology
@it
International Journal of Computer Games Technology
@nb
International Journal of Computer Games Technology
@nl
International Journal of Computer Games Technology
@nn
type
label
International Journal of Computer Games Technology
@ast
International Journal of Computer Games Technology
@da
International Journal of Computer Games Technology
@en
International Journal of Computer Games Technology
@es
International Journal of Computer Games Technology
@fi
International Journal of Computer Games Technology
@fr
International Journal of Computer Games Technology
@it
International Journal of Computer Games Technology
@nb
International Journal of Computer Games Technology
@nl
International Journal of Computer Games Technology
@nn
prefLabel
International Journal of Computer Games Technology
@ast
International Journal of Computer Games Technology
@da
International Journal of Computer Games Technology
@en
International Journal of Computer Games Technology
@es
International Journal of Computer Games Technology
@fi
International Journal of Computer Games Technology
@fr
International Journal of Computer Games Technology
@it
International Journal of Computer Games Technology
@nb
International Journal of Computer Games Technology
@nl
International Journal of Computer Games Technology
@nn
P31
P1058
P1156
19700186865
P1250
P1277
P1476
International Journal of Computer Games Technology
@en