The Impact of a Videogame-Based Pilot Physical Activity Program in Older Adults with Schizophrenia on Subjectively and Objectively Measured Physical Activity.
about
Serious Games and Gamification for Mental Health: Current Status and Promising Directions.Capitalizing upon the Attractive and Addictive Properties of Massively Multiplayer Online Role-Playing Games to Promote WellbeingImpact of a Pilot Videogame-Based Physical Activity Program on Walking Speed in Adults with Schizophrenia.Six Tips on How to Bring Epic Wins to Health Care.Beyond Social Media: A Cross-Sectional Survey of Other Internet and Mobile Phone Applications in a Community Psychiatry Population.
P2860
The Impact of a Videogame-Based Pilot Physical Activity Program in Older Adults with Schizophrenia on Subjectively and Objectively Measured Physical Activity.
description
2015 nî lūn-bûn
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2015年の論文
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2015年学术文章
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2015年学术文章
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2015年学术文章
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2015年学术文章
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2015年学术文章
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2015年學術文章
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2015年學術文章
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2015年學術文章
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name
The Impact of a Videogame-Base ...... ly Measured Physical Activity.
@ast
The Impact of a Videogame-Base ...... ly Measured Physical Activity.
@en
type
label
The Impact of a Videogame-Base ...... ly Measured Physical Activity.
@ast
The Impact of a Videogame-Base ...... ly Measured Physical Activity.
@en
prefLabel
The Impact of a Videogame-Base ...... ly Measured Physical Activity.
@ast
The Impact of a Videogame-Base ...... ly Measured Physical Activity.
@en
P2093
P2860
P356
P1476
The Impact of a Videogame-Base ...... ly Measured Physical Activity.
@en
P2093
Bruce Cooper
Erin Hubbard
Glenna Dowling
Heather Leutwyler
P2860
P356
10.3389/FPSYT.2015.00180
P577
2015-12-21T00:00:00Z