A second life for eHealth: prospects for the use of 3-D virtual worlds in clinical psychology
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eHealth for Patient Engagement: A Systematic ReviewWhat Role Can Avatars Play in e-Mental Health Interventions? Exploring New Models of Client-Therapist InteractionSocial media: a review and tutorial of applications in medicine and health careWeb 3D for public, environmental and occupational health: early examples from second lifeReview of innovations in digital health technology to promote weight control.Learning in a virtual world: experience with using second life for medical education.Interreality: the experiential use of technology in the treatment of obesity.Experiential virtual scenarios with real-time monitoring (interreality) for the management of psychological stress: a block randomized controlled trial.A pilot study of motivational interviewing training in a virtual worldPhysiological and brain activity after a combined cognitive behavioral treatment plus video game therapy for emotional regulation in bulimia nervosa: a case report.Development and implementation of a web-enabled 3D consultation tool for breast augmentation surgery based on 3D-image reconstruction of 2D picturesUsing virtual worlds for role play simulation in child and adolescent psychiatry: an evaluation studyA theoretical framework for a virtual diabetes self-management community intervention.Theme issue on e-mental health: a growing field in internet researchA survey of health-related activities on second life.The key to unlocking the virtual body: virtual reality in the treatment of obesity and eating disorders.Building a Virtual Environment for Diabetes Self-Management Education and Support.Using virtual reality to provide health care information to people with intellectual disabilities: acceptability, usability, and potential utility.Psychometric assessment and behavioral experiments using a free virtual reality platform and computational science.Tissue banking, bioinformatics, and electronic medical records: the front-end requirements for personalized medicine.Behavioral intervention technologies: evidence review and recommendations for future research in mental health.Virtual worlds as a tool to facilitate weight management for young people.A decade of research on the use of three-dimensional virtual worlds in health care: a systematic literature review.Technologies as support tools for persons with autistic spectrum disorder: a systematic review.Promoting health in virtual worlds: lessons from second life.Telepsychology for Posttraumatic Stress Disorder: A systematic review.Development of a Virtual Reality Coping Skills Game to Prevent Post-Hospitalization Smoking Relapse in Tobacco Dependent Cancer PatientsMeeting the security requirements of electronic medical records in the ERA of high-speed computing.What do service users with bipolar disorder want from a web-based self-management intervention? A qualitative focus group study.Supporting self-management of obesity using a novel game architecture.Get your paws off of my pixels: personal identity and avatars as self.What is eHealth (6)? Development of a Conceptual Model for eHealth: Qualitative Study with Key Informants.Theatre Is a Valid Add-On Therapeutic Intervention for Emotional Rehabilitation of Parkinson's Disease Patients.Exploring the potential of Web 2.0 to address health disparities.The Human Dimension: Putting the Person into Personalised Medicine.Factors Determining the Success and Failure of eHealth Interventions: Systematic Review of the Literature.Usalpharma: a cloud-based architecture to support quality assurance training processes in health area using virtual worlds.Toward a validation of cyber-interventions for stress disorders based on stress inoculation training: a systematic reviewMultisensor Serious Game-Based Therapy Environment for Hemiplegic Patients
P2860
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P2860
A second life for eHealth: prospects for the use of 3-D virtual worlds in clinical psychology
description
2008 nî lūn-bûn
@nan
2008年の論文
@ja
2008年論文
@yue
2008年論文
@zh-hant
2008年論文
@zh-hk
2008年論文
@zh-mo
2008年論文
@zh-tw
2008年论文
@wuu
2008年论文
@zh
2008年论文
@zh-cn
name
A second life for eHealth: pro ...... worlds in clinical psychology
@en
type
label
A second life for eHealth: pro ...... worlds in clinical psychology
@en
prefLabel
A second life for eHealth: pro ...... worlds in clinical psychology
@en
P2860
P50
P356
P1476
A second life for eHealth: pro ...... worlds in clinical psychology
@en
P2093
Cinzia Vigna
P2860
P356
10.2196/JMIR.1029
P577
2008-08-05T00:00:00Z