Computer and video game addiction-a comparison between game users and non-game users.
about
Patterns of and motivations for concurrent use of video games and substancesMemory Systems and the Addicted BrainNeuroscience of Internet Pornography Addiction: A Review and UpdateThe effects of ecstasy on neurotransmitter systems: a review on the findings of molecular imaging studiesImpact of videogame play on the brain's microstructural properties: cross-sectional and longitudinal analyses.Determinants of phubbing, which is the sum of many virtual addictions: a structural equation model.Prevalence of Addiction to the Internet, Computer Games, DVD, and Video and Its Relationship to Anxiety and Depression in a Sample of Iranian High School Students.The development of indonesian online game addiction questionnaire.Gambling disorder and other behavioral addictions: recognition and treatment.Meditation increases the depth of information processing and improves the allocation of attention in space.Gamification of Learning Deactivates the Default Mode Network.The Contribution of Game Genre and other Use Patterns to Problem Video Game Play among Adult Video Gamers.Neural processes of an indirect analog of risk taking in young nondependent adult alcohol drinkers-an FMRI study of the stop signal task.Trends in Video Game Play through Childhood, Adolescence, and Emerging AdulthoodAre Internet use and video-game-playing addictive behaviors? Biological, clinical and public health implications for youths and adults.Problematic Internet Use, Mental Health and Impulse Control in an Online Survey of Adults.The relationship of emotional intelligence and mental disorders with internet addiction in internet users university students.A Genre-Specific Investigation of Video Game Engagement and Problem Play in the Early Life CourseEmerging association between addictive gaming and attention-deficit/hyperactivity disorder.Digital media, the developing brain and the interpretive plasticity of neuroplasticity.New developments on the neurobiological and pharmaco-genetic mechanisms underlying internet and videogame addiction.Stuck on screens: patterns of computer and gaming station use in youth seen in a psychiatric clinicThe association between the nicotinic acetylcholine receptor α4 subunit gene (CHRNA4) rs1044396 and Internet gaming disorder in Korean male adults.Mean diffusivity in the dopaminergic system and neural differences related to dopaminergic system.mRNA expression of dopamine receptors in peripheral blood lymphocytes of computer game addicts.Component Model of Addiction Treatment: A Pragmatic Transdiagnostic Treatment Model of Behavioral and Substance AddictionsThe Contribution of Sex, Personality Traits, Age of Onset and Disorder Duration to Behavioral Addictions
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Computer and video game addiction-a comparison between game users and non-game users.
description
article científic
@ca
article scientifique
@fr
articolo scientifico
@it
artigo científico
@pt
bilimsel makale
@tr
scientific article published on September 2010
@en
vedecký článok
@sk
vetenskaplig artikel
@sv
videnskabelig artikel
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vědecký článek
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name
Computer and video game addiction-a comparison between game users and non-game users.
@en
Computer and video game addiction-a comparison between game users and non-game users.
@nl
type
label
Computer and video game addiction-a comparison between game users and non-game users.
@en
Computer and video game addiction-a comparison between game users and non-game users.
@nl
prefLabel
Computer and video game addiction-a comparison between game users and non-game users.
@en
Computer and video game addiction-a comparison between game users and non-game users.
@nl
P1476
Computer and video game addiction-a comparison between game users and non-game users.
@en
P2093
Aviv Malkiel Weinstein
P304
P356
10.3109/00952990.2010.491879
P577
2010-09-01T00:00:00Z