PNF 2.0? Initial evidence that gamification can increase the efficacy of brief, web-based personalized normative feedback alcohol interventions.
about
Social Media and Mobile Technology for Cancer Prevention and Treatment.In pursuit of a self-sustaining college alcohol intervention: Deploying gamified PNF in the real world.Feasibility and Effects of Digital Interventions to Support People in Recovery From Substance Use Disorders: Systematic Review
P2860
PNF 2.0? Initial evidence that gamification can increase the efficacy of brief, web-based personalized normative feedback alcohol interventions.
description
2016 nî lūn-bûn
@nan
2016年の論文
@ja
2016年論文
@yue
2016年論文
@zh-hant
2016年論文
@zh-hk
2016年論文
@zh-mo
2016年論文
@zh-tw
2016年论文
@wuu
2016年论文
@zh
2016年论文
@zh-cn
name
PNF 2.0? Initial evidence that ...... eedback alcohol interventions.
@en
type
label
PNF 2.0? Initial evidence that ...... eedback alcohol interventions.
@en
prefLabel
PNF 2.0? Initial evidence that ...... eedback alcohol interventions.
@en
P2093
P2860
P1433
P1476
PNF 2.0? Initial evidence that ...... feedback alcohol interventions
@en
P2093
Andrew M Earle
Daniel J Smith
Joseph W LaBrie
P2860
P356
10.1016/J.ADDBEH.2016.11.024
P577
2016-12-02T00:00:00Z