about
Learning an EMG Controlled Game: Task-Specific Adaptations and Transfer.The Anatomy of Action Systems: Task Differentiation When Learning an EMG Controlled GameControl within a virtual environment is correlated to functional outcomes when using a physical prosthesisVirtual Integration Environment as an Advanced Prosthetic Limb Training Platform
P2860
description
2015 nî lūn-bûn
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2015年の論文
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2015年学术文章
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2015年学术文章
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2015年学术文章
@zh-cn
2015年学术文章
@zh-hans
2015年学术文章
@zh-my
2015年学术文章
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2015年學術文章
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2015年學術文章
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name
Task-Oriented Gaming for Transfer to Prosthesis Use.
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Task-Oriented Gaming for Transfer to Prosthesis Use.
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type
label
Task-Oriented Gaming for Transfer to Prosthesis Use.
@en
Task-Oriented Gaming for Transfer to Prosthesis Use.
@nl
prefLabel
Task-Oriented Gaming for Transfer to Prosthesis Use.
@en
Task-Oriented Gaming for Transfer to Prosthesis Use.
@nl
P2093
P1476
Task-Oriented Gaming for Transfer to Prosthesis Use.
@en
P2093
Corry K van der Sluis
Hylke W van Dijk
Ludger van Dijk
Raoul M Bongers
P304
P356
10.1109/TNSRE.2015.2502424
P577
2015-11-23T00:00:00Z