Evaluation of the diagnostic criteria of Internet gaming disorder in the DSM-5 among young adults in Taiwan.
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Decreased functional connectivity between ventral tegmental area and nucleus accumbens in Internet gaming disorder: evidence from resting state functional magnetic resonance imaging.The Hierarchical Implications of Internet Gaming Disorder Criteria: Which Indicate more Severe Pathology?The Prevalence and Psychosocial Correlates of Internet Gaming DisorderVideo game addiction in gambling disorder: clinical, psychopathological, and personality correlates.The conceptualisation and measurement of DSM-5 Internet Gaming Disorder: the development of the IGD-20 Test.Similarities and differences among Internet gaming disorder, gambling disorder and alcohol use disorder: a focus on impulsivity and compulsivity.Decision-making for risky gains and losses among college students with Internet gaming disorder.Case Report: Internet Gaming Disorder Associated With Pornography UseAre we overpathologizing everyday life? A tenable blueprint for behavioral addiction researchCharacteristics and Psychiatric Symptoms of Internet Gaming Disorder among Adults Using Self-Reported DSM-5 CriteriaInternet addiction and problematic Internet use: A systematic review of clinical research.Effects of craving behavioral intervention on neural substrates of cue-induced craving in Internet gaming disorder.The Structured Clinical Interview for DSM-5 Internet Gaming Disorder: Development and Validation for Diagnosing IGD in Adolescents.Craving Behavior Intervention in Ameliorating College Students' Internet Game Disorder: A Longitudinal Study.Smoking in Video Games: A Systematic Review.Internet Gaming Disorder in the DSM-5.Altered Brain Activities Associated with Craving and Cue Reactivity in People with Internet Gaming Disorder: Evidence from the Comparison with Recreational Internet Game Users.Motives for online gaming questionnaire: Its psychometric properties and correlation with Internet gaming disorder symptoms among Chinese people.Internet Gaming Disorder as a formative construct: Implications for conceptualization and measurement.Commentary on: Are we overpathologizing everyday life? A tenable blueprint for behavioral addiction research. Excessive behaviors are not necessarily addictive behaviors.Internet gaming disorder: Inadequate diagnostic criteria wrapped in a constraining conceptual model.DSM-5 diagnosis of Internet Gaming Disorder: Some ways forward in overcoming issues and concerns in the gaming studies field.Chaos and confusion in DSM-5 diagnosis of Internet Gaming Disorder: Issues, concerns, and recommendations for clarity in the fieldPrevalence of Internet gaming disorder in German adolescents: diagnostic contribution of the nine DSM-5 criteria in a state-wide representative sample.Study protocol of the internet user Cohort for Unbiased Recognition of gaming disorder in Early adolescence (iCURE), Korea, 2015-2019.Working towards an international consensus on criteria for assessing internet gaming disorder: a critical commentary on Petry et al. (2014).Inclusion of Gaming Disorder in ICD has more advantages than disadvantages.Under the umbrella.The Internet Game Use-Elicited Symptom Screen proved to be a valid tool for adolescents aged 10-19 years.Emotional Regulation in Young Adults with Internet Gaming Disorder.Association between Internet gaming disorder and generalized anxiety disorder.Established risk factors for addiction fail to discriminate between healthy gamers and gamers endorsing DSM-5 Internet gaming disorder.Systematic Validation of Internet Gaming Disorder Criteria Needs to Start Somewhere: A Reply to Kardefelt-Winther.Questions, challenges and perspectives relating to Internet gaming disorder.Prevalence and associated factors of Internet gaming disorder among community dwelling adults in Macao, China.Father-Child Longitudinal Relationship: Parental Monitoring and Internet Gaming Disorder in Chinese Adolescents.Moving internet gaming disorder forward: A reply.The criteria to diagnose internet gaming disorder from causal online gamer.Psychometric evaluation of the adolescent and parent versions of the Gaming Addiction Identification Test (GAIT).Toward the inclusion of gaming disorder in ICD-11.
P2860
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P2860
Evaluation of the diagnostic criteria of Internet gaming disorder in the DSM-5 among young adults in Taiwan.
description
2014 nî lūn-bûn
@nan
2014年の論文
@ja
2014年学术文章
@wuu
2014年学术文章
@zh
2014年学术文章
@zh-cn
2014年学术文章
@zh-hans
2014年学术文章
@zh-my
2014年学术文章
@zh-sg
2014年學術文章
@yue
2014年學術文章
@zh-hant
name
Evaluation of the diagnostic c ...... among young adults in Taiwan.
@en
Evaluation of the diagnostic c ...... among young adults in Taiwan.
@nl
type
label
Evaluation of the diagnostic c ...... among young adults in Taiwan.
@en
Evaluation of the diagnostic c ...... among young adults in Taiwan.
@nl
prefLabel
Evaluation of the diagnostic c ...... among young adults in Taiwan.
@en
Evaluation of the diagnostic c ...... among young adults in Taiwan.
@nl
P2093
P1476
Evaluation of the diagnostic c ...... among young adults in Taiwan.
@en
P2093
Cheng-Fang Yen
Cheng-Sheng Chen
Chih-Hung Ko
Peng-Wei Wang
Sue-Huei Chen
P304
P356
10.1016/J.JPSYCHIRES.2014.02.008
P577
2014-02-19T00:00:00Z