The effect of perceived surface orientation on perceived surface albedo in binocularly viewed scenes.
about
Illumination discrimination in real and simulated scenesLustrous material appearances: Internal and external constraints on triggering conditions for binocular lustreEffect of pictorial depth cues, binocular disparity cues and motion parallax depth cues on lightness perception in three-dimensional virtual scenesScaling measurements of the effect of surface slant on perceived lightness.Learning to use illumination gradients as an unambiguous cue to three dimensional shapeDetection of changes in luminance distributions.Detection of light transformations and concomitant changes in surface albedoThe color constancy of three-dimensional objects.Testing limits on matte surface color perception in three-dimensional scenes with complex light fields.Surface color perception in three-dimensional scenes.Surface gloss and color perception of 3D objects.The effect of viewpoint on perceived visual roughness.Depth effect on lightness revisited: The role of articulation, proximity and fields of illuminationHow direction of illumination affects visually perceived surface roughness.The effect of photometric and geometric context on photometric and geometric lightness effectsSeparate and Simultaneous Adjustment of Light Qualities in a Real Scene.Color and material perception: achievements and challenges.Surface color perception and equivalent illumination models.An Illumination Representation Approach to the Chevreul Effect.Theoretical approaches to lightness and perception.Bayesian model of human color constancy.Recognizing Materials using Perceptually Inspired Features.Lightness identification of patterned three-dimensional, real objects.A Bayesian model of lightness perception that incorporates spatial variation in the illumination.Accuracy and speed of material categorization in real-world images.Human vision is attuned to the diffuseness of natural light.The effect of background and illumination on color identification of real, 3D objects.
P2860
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P2860
The effect of perceived surface orientation on perceived surface albedo in binocularly viewed scenes.
description
2003 nî lūn-bûn
@nan
2003年の論文
@ja
2003年学术文章
@wuu
2003年学术文章
@zh
2003年学术文章
@zh-cn
2003年学术文章
@zh-hans
2003年学术文章
@zh-my
2003年学术文章
@zh-sg
2003年學術文章
@yue
2003年學術文章
@zh-hant
name
The effect of perceived surfac ...... in binocularly viewed scenes.
@en
The effect of perceived surfac ...... in binocularly viewed scenes.
@nl
type
label
The effect of perceived surfac ...... in binocularly viewed scenes.
@en
The effect of perceived surfac ...... in binocularly viewed scenes.
@nl
prefLabel
The effect of perceived surfac ...... in binocularly viewed scenes.
@en
The effect of perceived surfac ...... in binocularly viewed scenes.
@nl
P2093
P356
P1433
P1476
The effect of perceived surfac ...... in binocularly viewed scenes.
@en
P2093
P304
P356
10.1167/3.8.2
P577
2003-09-25T00:00:00Z