about
Effectiveness of Serious Games for Leap Motion on the Functionality of the Upper Limb in Parkinson's Disease: A Feasibility Study.A Review of Robotics in Neurorehabilitation: Towards an Automated Process for Upper Limb.Automatic Outcome in Manual Dexterity Assessment Using Colour Segmentation and Nearest Neighbour ClassifierLeap motion controlled video game-based therapy for upper limb rehabilitation in patients with Parkinson's disease: a feasibility studyThe Impact of a Novel Immersive Virtual Reality Technology Associated with Serious Games in Parkinson's Disease Patients on Upper Limb Rehabilitation: A Mixed Methods Intervention StudyValidity of a Fully-Immersive VR-Based Version of the Box and Blocks Test for Upper Limb Function Assessment in Parkinson's Disease
P50
description
investigador
@es
onderzoeker
@nl
researcher
@en
name
Edwin Daniel Oña Simbaña
@ast
Edwin Daniel Oña Simbaña
@en
Edwin Daniel Oña Simbaña
@es
Edwin Daniel Oña Simbaña
@nl
type
label
Edwin Daniel Oña Simbaña
@ast
Edwin Daniel Oña Simbaña
@en
Edwin Daniel Oña Simbaña
@es
Edwin Daniel Oña Simbaña
@nl
prefLabel
Edwin Daniel Oña Simbaña
@ast
Edwin Daniel Oña Simbaña
@en
Edwin Daniel Oña Simbaña
@es
Edwin Daniel Oña Simbaña
@nl
P1053
F-1999-2016
P106
P1153
57195278252
P21
P2456
P31
P496
0000-0003-0791-860X