Behavioral Outcome Effects of Serious Gaming as an Adjunct to Treatment for Children With Attention-Deficit/Hyperactivity Disorder: A Randomized Controlled Trial.
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Capitalizing upon the Attractive and Addictive Properties of Massively Multiplayer Online Role-Playing Games to Promote WellbeingSix Tips on How to Bring Epic Wins to Health Care.Evidence-Based Psychosocial Treatments for Children and Adolescents With Attention Deficit/Hyperactivity Disorder.What is the level of evidence for the use of currently available technologies in facilitating the self-management of difficulties associated with ADHD in children and young people? A systematic review.A serious game for children with Attention Deficit Hyperactivity Disorder: Who benefits the most?
P2860
Behavioral Outcome Effects of Serious Gaming as an Adjunct to Treatment for Children With Attention-Deficit/Hyperactivity Disorder: A Randomized Controlled Trial.
description
2016 nî lūn-bûn
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2016年の論文
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2016年論文
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2016年論文
@zh-hant
2016年論文
@zh-hk
2016年論文
@zh-mo
2016年論文
@zh-tw
2016年论文
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2016年论文
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2016年论文
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name
Behavioral Outcome Effects of ...... A Randomized Controlled Trial.
@ast
Behavioral Outcome Effects of ...... A Randomized Controlled Trial.
@en
type
label
Behavioral Outcome Effects of ...... A Randomized Controlled Trial.
@ast
Behavioral Outcome Effects of ...... A Randomized Controlled Trial.
@en
prefLabel
Behavioral Outcome Effects of ...... A Randomized Controlled Trial.
@ast
Behavioral Outcome Effects of ...... A Randomized Controlled Trial.
@en
P2093
P2860
P50
P356
P1476
Behavioral Outcome Effects of ...... A Randomized Controlled Trial
@en
P2093
Annik Willems
Athanasios Maras
Derk Birnie
Helga J J van Oers
Ingmar H A Franken
Kim C M Bul
Leonie J Vreeke
Marina Danckaerts
Ria Van Den Heuvel
Thérèse A M J Van Amelsvoort
P2860
P356
10.2196/JMIR.5173
P50
P577
2016-02-16T00:00:00Z