Gait adaptation to visual kinematic perturbations using a real-time closed-loop brain-computer interface to a virtual reality avatar.
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Multi-Trial Gait Adaptation of Healthy Individuals during Visual Kinematic PerturbationsDecoding Lower Limb Muscle Activity and Kinematics from Cortical Neural Spike Trains during Monkey Performing Stand and Squat Movements.Neuroimaging of Human Balance Control: A Systematic Review.Real-time EEG-based brain-computer interface to a virtual avatar enhances cortical involvement in human treadmill walkingMultiple Kernel Based Region Importance Learning for Neural Classification of Gait States from EEG Signals.Electrocortical correlates of human level-ground, slope, and stair walking.Index finger motor imagery EEG pattern recognition in BCI applications using dictionary cleaned sparse representation-based classification for healthy people.Freedom of Thought and Mental Integrity: The Moral Requirements for Any Neural Prosthesis.Technological Approaches for Neurorehabilitation: From Robotic Devices to Brain Stimulation and Beyond.A mobile brain-body imaging dataset recorded during treadmill walking with a brain-computer interface.
P2860
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P2860
Gait adaptation to visual kinematic perturbations using a real-time closed-loop brain-computer interface to a virtual reality avatar.
description
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name
Gait adaptation to visual kine ...... e to a virtual reality avatar.
@en
Gait adaptation to visual kine ...... e to a virtual reality avatar.
@nl
type
label
Gait adaptation to visual kine ...... e to a virtual reality avatar.
@en
Gait adaptation to visual kine ...... e to a virtual reality avatar.
@nl
prefLabel
Gait adaptation to visual kine ...... e to a virtual reality avatar.
@en
Gait adaptation to visual kine ...... e to a virtual reality avatar.
@nl
P2093
P2860
P356
P1476
Gait adaptation to visual kine ...... ce to a virtual reality avatar
@en
P2093
Samuel Brown
Sho Nakagame
Trieu Phat Luu
P2860
P304
P356
10.1088/1741-2560/13/3/036006
P577
2016-04-11T00:00:00Z