Task performance in virtual environments used for cognitive rehabilitation after traumatic brain injury.
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Development of a 3D immersive videogame to improve arm-postural coordination in patients with TBIHow and why affective and reactive virtual agents will bring new insights on social cognitive disorders in schizophrenia? An illustration with a virtual card game paradigm.Usability of a virtual reality environment simulating an automated teller machine for assessing and training persons with acquired brain injury.Serious games for screening pre-dementia conditions: from virtuality to reality? A pilot project.The use of virtual reality in the military's assessment of service members with traumatic brain injury: recent developments and emerging opportunities.[Formula: see text]Naturalistic tasks performed in realistic environments: a review with implications for neuropsychological assessment.Traumatic brain injury: future assessment tools and treatment prospects.Assessing stroke patients' prospective memory using virtual reality.Visually navigating a virtual world with real-world impairments: a study of visually and spatially guided performance in individuals with mild cognitive impairments.Virtual reality game-based therapy for treatment of postural and co-ordination abnormalities secondary to TBI: a pilot study.Validation of the Virtual MET as an assessment tool for executive functions.Perceived orientation in physical and virtual environments: changes in perceived orientation as a function of idiothetic information available.Go baby go café: a case study on an immersive rehabilitation environment to improve functional outcomes and quality of life.Smart Aging Platform for Evaluating Cognitive Functions in Aging: A Comparison with the MoCA in a Normal Population.Cognitive training on stroke patients via virtual reality-based serious games.Examining the usability of a virtual reality driving simulator.Virtual reality and neuropsychological assessment: The reliability of a virtual kitchen to assess daily-life activities in victims of traumatic brain injury.
P2860
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P2860
Task performance in virtual environments used for cognitive rehabilitation after traumatic brain injury.
description
1998 nî lūn-bûn
@nan
1998年の論文
@ja
1998年学术文章
@wuu
1998年学术文章
@zh
1998年学术文章
@zh-cn
1998年学术文章
@zh-hans
1998年学术文章
@zh-my
1998年学术文章
@zh-sg
1998年學術文章
@yue
1998年學術文章
@zh-hant
name
Task performance in virtual en ...... after traumatic brain injury.
@en
Task performance in virtual en ...... after traumatic brain injury.
@nl
type
label
Task performance in virtual en ...... after traumatic brain injury.
@en
Task performance in virtual en ...... after traumatic brain injury.
@nl
prefLabel
Task performance in virtual en ...... after traumatic brain injury.
@en
Task performance in virtual en ...... after traumatic brain injury.
@nl
P2093
P1476
Task performance in virtual en ...... after traumatic brain injury.
@en
P2093
P304
P356
10.1016/S0003-9993(98)90083-1
P577
1998-08-01T00:00:00Z