Development of Red Dead Redemption
The development of Red Dead Redemption began in 2005. Rockstar Games published Red Dead Redemption on May 18, 2010 for the PlayStation 3 and Xbox 360. One of their studios, Rockstar San Diego, oversaw the work, sharing it with other studios around the world. The development team considered the game a spiritual successor to Red Dead Revolver. Red Dead Redemption was delayed numerous times through its four-year development, often attributed to technological problems. The working hours and managerial style of the studio during development was met with public complaints from staff members. Red Dead Redemption was officially announced in 2009; it was heavily promoted and widely anticipated.
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Development of Red Dead Redemption
The development of Red Dead Redemption began in 2005. Rockstar Games published Red Dead Redemption on May 18, 2010 for the PlayStation 3 and Xbox 360. One of their studios, Rockstar San Diego, oversaw the work, sharing it with other studios around the world. The development team considered the game a spiritual successor to Red Dead Revolver. Red Dead Redemption was delayed numerous times through its four-year development, often attributed to technological problems. The working hours and managerial style of the studio during development was met with public complaints from staff members. Red Dead Redemption was officially announced in 2009; it was heavily promoted and widely anticipated.
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The development of Red Dead Re ...... ch scores the game's missions.
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744,994,978
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A 30-second audio sample of the game's theme song.
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"From a technical perspective, ...... n world was a huge challenge."
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The development of Red Dead Re ...... omoted and widely anticipated.
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Development of Red Dead Redemption
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