Kirby's Dream Land

Kirby's Dream Land is a 1992 action-platform video game for the Game Boy, developed by HAL Laboratory and published by Nintendo. It is both the first video game in the Kirby series and the debut of Kirby himself. Being the inaugural Kirby title, it created many conventions that would appear in later games in the series, including Kirby's basic moves. However, Kirby's trademark "copy" ability would not appear until Kirby's Adventure, released less than one year later. Kirby's Dream Land was designed by Masahiro Sakurai, who intended it to be a simple game that could be easy to pick up and play even by those unfamiliar with action games. He offered additional optional challenges for more advanced gamers such as an unlockable hard mode and the ability to edit Kirby's maximum HP and starting n

Kirby's Dream Land

Kirby's Dream Land is a 1992 action-platform video game for the Game Boy, developed by HAL Laboratory and published by Nintendo. It is both the first video game in the Kirby series and the debut of Kirby himself. Being the inaugural Kirby title, it created many conventions that would appear in later games in the series, including Kirby's basic moves. However, Kirby's trademark "copy" ability would not appear until Kirby's Adventure, released less than one year later. Kirby's Dream Land was designed by Masahiro Sakurai, who intended it to be a simple game that could be easy to pick up and play even by those unfamiliar with action games. He offered additional optional challenges for more advanced gamers such as an unlockable hard mode and the ability to edit Kirby's maximum HP and starting n