Wayout

Wayout is a 3D, first-person perspective, video game programmed by Paul Allen Edelstein, originally released for the Atari 8-bit computers in 1982. It was ported to the Apple II and Commodore 64. Wayout is among the first maze games to offer full 360 degree 3D perspective and movement, and its graphics were considered state-of-the-art at the time. Most contemporary pseudo 3D maze games (such as 3D Monster Maze, Phantom Slayer and 3-Demon) use a fixed perspective and only 4-way movement.

Wayout

Wayout is a 3D, first-person perspective, video game programmed by Paul Allen Edelstein, originally released for the Atari 8-bit computers in 1982. It was ported to the Apple II and Commodore 64. Wayout is among the first maze games to offer full 360 degree 3D perspective and movement, and its graphics were considered state-of-the-art at the time. Most contemporary pseudo 3D maze games (such as 3D Monster Maze, Phantom Slayer and 3-Demon) use a fixed perspective and only 4-way movement.